This weekend There is a fun job for you to practice your skills.
It is a shop front model to present the work. Design related to a shop. This one can be chosen as you like. This example is a fried chicken shop in front of the corridor outside the building.
To start with, we need to create a storefront model first by using Line or Rectangle commands. Really long and tall. For this store, width x=10 meters (10000 mm.), height y=3 meters (3000 mm.), built on all sides, there will be a total of 4 sides.
You will get a wall panel in front of the shop with a white face as in the FIGURE 3. Then select the tool named Materials. If you can’t find it, use Help.
Materials are provided as a set. Divide folders by material type. Select a group folder. Brick, Cladding and Siding (FIGURE 4) to work the next step.
Then enter the choice of materials in this group. Now choose any material. Then go to select Tab: Edit as shown in the FIGURE 5.
Enter Edit mode, there will be a window as shown in FIGURE 6. Then select the Create Materials tool on the right as the arrow points.
Then new materials can be created.
By follow these steps.
1.Name the new crafting material.
2. Go to the Texture section, select Use texture image.
3. Click the folder image. to open, choose a storefront image that has been prepared.
**Shop photos are image files such as jpeg, png. Try to choose photos that have similar proportions to the model. For ease of positioning.
Then put the material into the created model with the Paint Bucket command (see steps for using the Paint Bucket). Result as shown in FIGURE 8.
It was found that the image that was uploaded to the size does not match the model size. Therefore, it is repeated in a table. Can be fixed by going to the option size width x length in the texture by resizing it to be equal to 10000 x 3000, the result is shown in FIGURE 9.
The work has already come out. Let’s practice making storefronts with this technique by yourself again.